Tuesday, June 5, 2012

A Gamer's Fear


If you were born after the seventies, I have some good news and some bad news. Unfortunately, the bad news is that you missed most of the good music. However, on the positive side, you probably grew up with video games, playing classics such as The Legend Of Zelda, Super Mario Bros., and even Pong. Yes, I'm sure that most of your allowance was sacrificed to that seemingly ancient arcade game, whiling away the hours at the mall until your mom picked you and your friends up. Since then, games have transcended the arcade experience, and have invaded our homes and offices (not Propulsion Media Labs' office, of course ☺).

Since gaming is so pervasive through our culture, it makes a lot of sense that advertising would start to work its way into the industry. Businesses are hard pressed to find a group of people that stare at a screen for enjoyment more than gamers, allowing massive opportunities for product placement, pop-ups, or even full-blown commercials. Indeed, the 2010 Xbox 360 title "Alan Wake" contains a scene where two full commercials for real companies can be viewed for points.

Now, I don’t mean to diss advertising, but here’s the million-dollar question (bad pun, I know). What’s the future for advertising within video games? Could the mobile game “Fruit Ninja” one day advertise for the produce department at Wegman’s groceries? Perhaps in the next “Legend Of Zelda”, Link has to go to Cabela’s for his boomerang. Could you imagine the next Mario game including side quests revolving around trips to Home Depot for a plumber’s uniform?

What do you think?


Jake Summers
West Chester University

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